

Universal Audio’s DSP-enabled audio interfaces end this issue once and for all.


In other words, there would be some audio lag if you tried to record guitar or bass into one of these amp modeling plugins. Traditional audio interfaces and plugins suffer from audio latency throughout the recording process, which is problematic. Hosting Universal Audio plugins means using the audio interface’s native DSP acceleration allows plugins to be used in real-time without stressing the host computer’s central processing unit (CPU). That’s fantastic news for the guitar and bass players out there. In the following, we will discuss in depth some of the benefits that UAD incorporates into their plugins and the reasons for their high price. The company’s purpose has been and continues to be to conserve classic and old equipment and create plugins that emulate the sound of such equipment, such as guitars and compressors. UAD plugins are modeled by the hardware they emulate. And since it’s a DSP chip and not your CPU, it doesn’t have to compete for resources with tasks as banal as checking the time or generating images on a screen. So while a Waves plugin would require several lines of code to do tasks like convolution, filter curves, and non-linear processing, the UAD chip can achieve these things with a few simple multiplications. It’s not your regular CPU but rather a specialized one built to perform the kinds of computations required by those plugins at speeds much above those of your regular CPU. It’s a digital signal processor chip, not even an accelerator. UAD Plugins are expensive because of their hardware accelerator. 3.1 Readings You May Like: So, Why Are UAD Plugins So Expensive?
